In role-playing games, Experience Points are the numerical measure of progress. If you do something right like kill a monster, you're granted a certain number of experience points. If you screw up and die, you lose Experience Points. At set intervals, you accumulate enough Experience Points to move your character to the next Level. Hence, I've started as a lowly Level 1 Black Mage and killed and practiced my skills until I'm Level 9.
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| I got used to seeing myself lying dead in the ditch this morning. |
I died a lot today.
I've learned the value of "putting my flag up," which is a signal to other players you want to join a party. If a leader is trying to find players, they do a search and every player with their flag up in that region is listed. The first group I partied with in the La Theine Plateau this morning lacked a decent tank and I ended up dead. The party disbanded and I was constantly attacked trying to make my way back to the safety of San D'oria. I died repeatedly. It's a miracle I didn't get bumped back down to Level 8 for my errors.
A balanced party sought me out later for more power leveling. Finally, a group with two tanks and some healers! I had fun traveling with them and getting their advice on the game. We trudged back onto the plateau for a "camp and pull" session: a member of the party wanders out, attacks a monster, and leads it back to where we're waiting. The practical upshot of this technique is keeping the monster's friends from joining in the fight. Unfortunately, they pulled in a tough orc which slaughtered everyone and came very close to killing me before I managed to fire off one last spell to destroy it. I got a ton of experience points since I was the only one left, but then I had to wait until the party made its way back to me while hoping nothing sinister would find me first.
The party got to me and decided to log off, leaving me stranded
again. I managed to get back without incident (after the morning's ordeal, I was better at dodging orc patrols), but I was annoyed. I finished the day with almost the same Experience Points I had at the beginning. I learned from my mistakes, but there should be a rule against stranding mages. That's just not right.