Neyla was down with the flu, so I spent my Saturday afternoon joining my linkshell members for the next Chains of Promathia mission, "Ancient Vows." Everyone stocked up on Hi Potions and Hi Ethers, and we gathered at the Tavnazian Safehold around noon. There was a moment of drama when Otak made a comment about Confetti being unprepared and not realizing Confetti had joined the party and heard it. It took a few minutes to convince Confetti to rejoin us for the mission.
Once
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| Wicked Wayz members prepared to do battle with the Mammets. |
everyone was ready, we traveled to Riverne Site #A01 (capped at Lv. 40) and started working our way through. I'd never seen the Hippogryphs before, so that was cool. There were also multi-bomb monsters called Atomic Clusters which can use Self-Destruct and stay alive. I want to go in there as a Beastmaster sometime to fool around.
We finally reached the uncapped area called Monarch Linn and reviewed our strategies. I was in the first group with Otak as Black Mage, Maly as Red Mage, Zoner and Veresko as Ninjas, and Apu as Samurai. The foes are three job-changing shadow creatures called Mammets. Zoner was in charge of kiting two of them around (with Maly keeping Zoner alive) while the rest focused on killing the the third and I kept the Ninjas alive. The conventional wisdom is that you've pretty much won if you can manage to kill the first before the other two kill the kiter.
We kicked ass. The fight took us seventeen minutes, but we didn't even have a scary moment. I didn't use any of my Hi Ethers, although I chugged through a few Yagudo Drinks. Apu, Maly and I were transported to South Gustaberg at the end of the fight. Zoner, Otak and Veresko had done it before and stayed behind to join the second crew who needed the mission. They won that round, too.
Saturday night some of us decided to clear the two Notorious Monster fights which make up the next section of Promatia missions. If it was a movie, it would be "Attack of the Taru White Mages," because Apu was our only melee. The rest of the group was me, Evildr, Confetti and Nanunanuu.
"I feel very safe," Apu joked.
The
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| Diremites aren't spiders, but they're just as icky. |
malboro NM in Carpenter's Landing was a total joke. I didn't even have time to build enough TP for Hexa Strike. The antlion NM in Attowha Chasm was trickier because its HP jumped back to full if it managed to scramble back to its lair, but we managed to bind it long enough. The major headache was climbing to the top of the mountain in one hour after the antlion died; the paths are extremely narrow and convoluted, and there are no barriers to keep you from falling off and having to start over again.
I gave up after my fourth attempt at the mountain. By that point it was 3:30 a.m. and I just wanted to sleep. I logged on Sunday morning and made it on the second try. I ran around Vana'diel to watch the next round of cutscenes and traveled to Pso'Xja to kill a few diremites to get a gray chip to drop. I'm now ready for the next big fight of Chains of Promathia, the battle against Diabolos.
I'm still fishing gavials to fatigue and making a ton of gil while I do it. My fishing skill hit Lv. 80 during today's extended stay in Gusgen Mines.