Oboro Returns
Playing
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| Soloing is hard work. |
Neyla wasn't on, so I dusted off my spear and decided to level Dragoon. The job has been stalled at 20 for ages, so I'd figured I do a little soloing on the Maze Makers in Shakrami, which range anywhere from Decent to Tough right now. I killed several, but the problem ist I have to be down to a third of my health (roughly 80 HP) to trigger Oboro's Healing Breath move. I think my soloing career is going to need a slightly bigger buffer before I begin.
I returned to Windurst, changed subjobs, and flew out to Jeuno to seek. I was midway through my second stack of sole when I got an invite. I almost wish I'd stayed in Shakrami. The leader, a Blue Mage, acted as puller because the Samurai didn't have a ranged weapon. A puller who has to rest between every other fight is dooming the party's xp from the start.
The party managed to hit two of my bigger pet peeves. The first came when our puller came back with a pugil and our Paladin died. The first thing I'd done when I arrived at the entrance to Delkfutt's Tower was talk to the NPC to set my homepoint there, but I was the only one. We had to stand around for ten or fifteen minutes while the leader shouted for a raise.
The
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| Oboro readies a breath attack. |
The worst part of it was I was only 12xp away from dinging 21 and they wouldn't stay for one crab. I returned to Windurst, outposted to Buburimu, and killed a bunny to get it. I switched over to Beastmaster, farmed my Florid Stone for Sunday's "Test Your Mite," and then hit Al Zhabi to defend against a troll attack.
I managed to get two .1 skillups while fishing in Port Jeuno, bringing me to 92.4.







