Lufaise Meadows
Neyla and I went back out to Tahrongi Canyon to finish the powerleveling job, but this time we took one of the new experience points bracelets which give nice bonuses for the kills. Neyla was chaining dhalmels for plenty of points (we eventually moved to Yagudo and Goblins to accomodate a Beastmaster who was using the dhalmels as pets) and it didn't take long to get Neyla's Thief to Lv. 15.
Tonight's Promyvion-Holla run went well, and Veresko guided us with very few problems. The situation became tense on the third floor when we fought two fake Memory Recepticles before finding the correct one. We got aggro once or twice, but we were never bogged down in a place we couldn't handle.
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| Bugards are among the new monsters found in Lufaise Meadows. |
The funniest part? Delroth used a Scroll of Reraise before the fight started. Sure enough, he got killed during the battle. Instead of allowing himself to be raised, he went into panic mode and homepointed back to Jeuno. In his defense, he was drunk as hell. It's a shame, too. If he'd stayed he would've cleared the run because we killed the boss.
Promyvion-Holla was the last of the three zones I needed, and I found myself transported to Lufaise Meadows for the first time. A mix of new and old creatures were wandering around the field when I arrived, but they all checked Too Weak and I was in no danger of being attacked. I sat down to rest and to wait for Veresko to come find me and lead me to the Tavnazian Safehold, an underground city where survivors of the attack shown in the game's opening movie went to live.
Zoner turned up, and the three of us went into the safehold. They guided me from one NPC to the next so I could quest for the map and gain access to the aquaducts. I looked around for a few minutes -- the waterfall is spectacular -- and finally had to log out for the night. I look forward to exploring the region later when I have time.



