Magix
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| Malystryxs, Neyla and I smack Ifrit Prime. |
is a very lucky taru. Magix leveled White Mage to 30 so he could unlock Summoner, and Neyla arranged to duo some prime avatars with Malystryxx. Magix traded cornettes and raised his Windurst fame high enough to flag Ifrit and Ramuh, so we set out to get them. Other than a bit of bomb aggro in Ifrit's Cauldron -- solved by nuking and sleeping it until it was dead -- we had a smooth run through the volcano. I contented myself with keeping Haste and Regens on the Red Mages as needed, although I stepped in to use Hexa Strike and make a Light skillchain with Neyla near the end.
Unfortunately, I had to leave for a dynamis run and didn't get to go along for Ramuh. Neyla died at the top of the tree to aggro, and Ramuh almost one-shotted Maly after doing a souped-up Thunderspark move that paralyzed the stalwart Red Mages. Finding out Magix hadn't learned Paralyna was no doubt a treat. I'll go along on the other runs once Magix has fame leveled in the other cities.
Quieren sent a /tell asking what I was doing in Ifrit's Cauldron. I explained Neyla's affection for the tarutarus and joked I wouldn't be surprised if he died and the police found piles of midget porn in his house.
I've never been in Dynamis-Windurst before, but I'd read that it's the hardest of the four cities. There are four trigger NMs which have to be killed before the boss pops, meaning there's a lot of backtracking involved. For some reason a
lot of people turned up for the run. We were standing around the Trail Markings in walls with an unprecedented 60 people waiting for hourglasses.
Elemmire
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| Don't get your feathers ruffled. |
asked me to form one of the parties, so I grabbed a Red Mage, Summoner, Samurai, Monk and Ranger (Veresko). My RDM quickly got reassigned, so I replaced him with a Bard. Being the healer in a DD party is much less stressful than being in the tank party, although I made a "/ta Cythe" macro so I could keep track of him.
Windurst is full of Yagudo. They're annoying because they do that leg sweep move that stuns everyone, but otherwise they're not too bad. Having so many people made it easy to rampage through the area and slaughter everything in sight, although there were enough new people that a few snags popped up.
For example, there was Koru-Moru's Manor, also known as "The Death House." I'm the kind of person who likes to know why it's called "Death House" and not "House of Fluffy Bunny Kisses," so I asked what was so bad about it. Cythe explained that getting aggro from any of the mobs there would cause a huge spawn that would probably kill us all or at the very least block our retreat.
So what happens? We hugged the wall opposite the house and had made our way past when we heard the
pop-pop-pop of mobs appearing out of thin air. One of the players had been set on auto-run and of course got aggro.
It's
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| Waiting for the puller is the hardest part. |
great that we had 60 people, because we were able to survive and clear the house. I'm not sure what our chances would've been with a smaller force, and I don't want to know. Once it was safe, we forged ahead and took out another trigger NM.
It's wild being in the alternate dimension side of my beloved hometown. Walls is a big zone, and we'd hop from island to island or make our camp on the large round elbow bends of the bridges circling Heaven's Tower. We ran into very few snags.
We only got two pieces of AF2 during the run. The first was an Assassin's Bonnet, and the second was a Monster Helm. I would
love to have the latter, but Asmodius was the only one there with Beastmaster high enough to equip it, so he won it by default. In ten more levels Neyla and I will be able to give him some competition.
We
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| We're being attacked by the Maltese Falcon! |
got the win and people started dropping out. We still had plenty of time to farm, so we worked our way back to the moghouse and killed everything there. We started for the Auction House, and it all went to hell at that point. Gladdy did two pulls with minimal linkage, but the third pull brought
everything. Our kiters didn't drag one of the stones away from the alliance, so we were Slept, Slowed, Silenced and slaughered in short order. We waited for the yagudo to return to their perches, reraised, and started getting people back on their feet as time on the hourglass ran out.
I was amused to find a Lancewood Log in my inventory when it was over. They sell for 80k-100k.
We're doing Bastok on Friday.