I've
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| Carrie rips the ghost a new hole. |
been leveling Monk lately, so today seemed like a good time to quest my artifact weapon. I traveled to the Steaming Sheep restaurant in Port Bastok to start the quest, which involved killing a ghost NM in Gusgen Mines. It's a fight I've done before with other people, but this time It was just me and Courier Carrie. I almost felt sorry for the ghost.
I didn't return to Bastok right away. Instead, I went to Jeuno to fish while seeking a party on Monk. I eventually got invited to the Crawler's Nest. Asmodius was in the party as Bard.
"Good luck finding a camp," Neyla told me. He was there already, farming shrooms from the exorays. "The place is full of RMT."
He wasn't kidding. A quick search revealed a swarm of gilsellers. It was an army of tarutarus in the starter RSE gear. They were killing everything that moved and making it impossible for legit players.
Our party decided to try the Quicksand Caves.
The xp was kinda crappy, but I only needed 3,000xp to get to 44 and viewed anything beyond that to be a bonus. As I've joked before, 75 levels of Beastmaster really screws up your sense of what's an "acceptable" xp rate. We could get Chain 3 before the White Mage would have to rest, and I eventually started sending her some /tells about how to boost her MP efficiency. Some people get annoyed when you offer advice, but she wasn't one of them. Her performance steadily improved over the course of the evening.
One
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| This will not end well... |
of the more entertaining moments came when our puller, a tarutaru Blue Mage, pulled an antican. As Beastmasters, Neyla and I used to charm the spiders and beetles to fight the anticans, so I'm well aware of the difference in difficulty. I sent a /tell to Asmodius that he should be ready to run for the zone.
We managed to kill it, but it took me using Hundred Fists and our WAR/NIN tank using Mighty Strikes to do it... and even then our 2-hours only whittled it down.
"No more anticans," I said.
We crutched along and I eventually dinged 44. The XP was getting a little better as more and more of us leveled up, but I was starting to get tired of it and announced I'd be leaving in an hour so they'd have time to find a replacement for me. The White Mage, who was also the party leader, had similar plans; we agreed to stick around until the Black Mage got his level.
Our Blue Mage had dragged a Corsair replacement out to camp without telling anyone, and I fully expected the party to suck even worse after the switch. Instead, it improved considerably. Once we got into the groove, we were getting Chain 4 and 5 regularly. That made it harder to leave.
I
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| Sickle Slash is not my friend... and neither is subligar. |
only died once to a Sickle Slash to the head, taken during one of my frequent bouts of tanking. I'd usually end up Provoking mobs when the Warrior's shadows were interrupted, and other times I'd end up tanking because Raging Fists was doing anywhere from 200 to 300 damage.
The party ended for me when Asmodius linked a spider to the one we were fighting. He and the Black Mage tried to keep it slept, but it eventually woke up and created problems. The tank died and I kept them occupied while the Black Mage cast Escape. My replacement was already waiting outside, so I called it a night and rode Paprika back to Rabao.
After changing jobs, I rode to Korroloka Tunnel and Escaped myself to Bastok to complete the artifact weapon quest.