I'm already growing disenchanted with the HNM lifestyle.
I logged on about an hour before the scheduled trip to Tu'lia and planned to spend that time going after emperor fish in the glacier. I was on my third cast when Quieren sent me a /tell to grab my key to and head for Delkfutt's Tower. "I need a healer and I'm offering it to you first," he said.
I warped back to Windurst, grabbed my key, and outpost-teleported to the base of the tower. Several members of Notorious Hunters were on their way to meet us and charge to the top to claim a beastmaster gigas monster named Pallas. Quieren and the others started clearing out the surrounding giants before pulling it to camp. The fun part of fighting Pallas is that you have to keep his pet bat alive during the battle; if Pallas loses his pet, he'll simply Charm a member of the party. We killed the monster, but it didn't drop the expensive bracelet they were drooling over.
My return to Tu'lia did not fill me with confidence. I ended up as the sole healer in the party sent to get the pop item from Faust. We didn't have the problem with links like last time, so the fight was pretty straightforward until one of the mages pulled hate near the end and Faust stalked over to us and started using his Typhoon move. I died (deleveling back to 66), reraised myself as soon as the tank got Faust's attention again, and kept him alive to finish out the fight.
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| Mother Globe and her children float over our corpses. |
Our next task was to get a pop item from Mother Globe, a flying mechanical ball who keeps several "slave globes" in orbit around her. Black Mages can kill off the entire cadre of slave units with a single Thundaga III, leaving the tank to huddle in the corner with Mother Globe and keep her attention without actually engaging her.
I knew after a few minutes that we were all going to die. My rate of MP consumption to keep the tank alive (coupled with a Red Mage who seldom if ever bothered to Refresh me, which is why I started drinking Melon Juice) added to the meager amount of damage the party was actually doing to Mother Globe made it obvious we were heading for a total party wipeout. Down we went. I waited until Mother Globe and her children headed into the hallway before I raised myself and started casting Raise II after Raise II to get people back on their feet.
"Don't feel bad about it," Quieren said in /tell when he heard. "Wipeouts happen on Mother Globe."
"Why would I feel bad?" I asked him. "I did my job just fine."
Caerloc, Bajaratt and some Black Mages tracked us down for a second assault on Mother Globe, and this time that bitch went down smooth and easy. Then we went after another doll-type monster called Despot.
Pop items in hand, everyone headed into the gardens for the first fight against Seiryu. There were aggro issues and backbiting on the way, and the actual fight was a treat because Seiryu started using its two-hour and nobody was binding it in place. I was outside the main alliance for that one and tried to restore buffs on the tanks when I could.
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| Byakko goes on a rampage. |
The Byakko fight? Sweet Altana, what can I say about the Byakko fight? It was a major operation just getting everyone to the arena because people were getting attacked and killed along the way.
Quieren was certainly right about how insane that tiger-god can be. He said at the start to make sure to Raise every paladin who died so they could get up and get back into the fight as quickly as possible because Byakko chews them up and spits them out. Despite the warnings, I thought MasterOrion was going to survive the assault. I was throwing out a constant stream of Paralyna spells to try to keep the tanks swinging.
Eventually MasterOrion went down and Quieren stepped in, but he didn't last nearly as long. Clusterfuck behavior set in at that point because someone went away from their keyboard and our remaining Paladin was unable to get into the alliance.
Then the slaughter began.
Byakko started running around the arena and mauling everyone in sight while I scrambled forward to raise Quieren. People rushed in every direction as the striped god chased them down and killed them. Byakko charged me, clawed me into the red, and then dashed off in search of a new victim. I tossed out cures to some people, but the tiger eventually returned to finish me off. Quieren popped up (thinking he'd be safe since he wasn't in the alliance) but Byakko killed him a second time.
Total wipeout. Just a field of dead bodies with a triumphant god laughing at us.
"Does anyone have Reraise up?" someone asked.
"I do," I said.
"Hali saves the day," someone else said.
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| Byakko stands over his kills |
That was by far the most annoying part of the evening for me. I sent Quieren a /tell asking him if the White Mages were naturally inclined to never use Reraise or if there was a Linkshell rule I didn't know about. He said "They probably didn't have time to think," which is probably true and also complete bullshit. You don't wait until you see the drunk driver crossing the center line before you try to put on your seatbelt. Of all the mages in Sky who were capable of using a Reraise spell, only myself and one of the Black Mages had it up. Not even the Red Mages could be bothered.
So that was my second real day in an HNM shell, and I'm probably not going to stay in it. I enjoy the Sky aspect and wouldn't mind doing the god fights on a semi-regular basis, but the idea of camping HNMs on a daily basis and being dragged from doing what I want like a firefighter hearing a distant siren is far too annoying for words. The urgency of competing against other linkshells for claims could probably be addictive after awhile, but I just don't care.
I'll give them a few more days to be sure, but my mind is largely made up.