A wayward Puck had wandered into the lizard-filled hallway near the fishing hole in the Den of Rancor, making my quest for zebra eels more interesting than it needed to be. I managed to catch them without getting myself killed, but it was rough. I warped back to Windurst, geared up my Dancer, and lit out for Rolanberry Fields [S] with Neyla after stopping at the guild and collecting my Fisherman's Signboard.
I'm
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| They just stood around and did nothing while we killed it. |
glad Neyla decided to check the Lycopodium wandering around near the Cavernous Maw after yesterday's flight from the Goblin Furrier, because the camp was phenomenal. They were all Tough and Very Tough to us at 26, so the place could easily replace Qufim Island for a leveling spot after leaving the dunes. The area is near the Campaign NPC, but enclosed on all sides by high walls with ramparts to keep out wandering goblins. There are only two types of monsters: mandragoras and bees.
Although we've been /NIN since 20, we've never bothered using shihei for shadows. I still had some on me, and I'm glad I did because using tools was the only way to get enough breathing room to store up TP at the beginning. We ran back to Windurst Waters [S] as soon as we dinged 27 to grab more and start leveling again.
I've always thought the way the mandragoras in the past follow you around was cute... until today. It started to get kinda creepy when I realized they'll just stand around and gawk while you stab their little friends to death. I joked to Neyla that it reminded me of the
Kitty Genovese murder from the 60s, where a woman was murdered over the course of about 30 minutes and nobody within earshot called the police.
I know people accuse the developers of 'tarding up the game a little to compete with
World of Warcraft, and the mandies would have to be Exhibit A. A puller really just has to run around and they'll follow him to camp and wait their turn to die. It's handy, but still creepy.
The other upside to the camp was the helpful Sprite flying around. She drifted over and cured us more than a few times during our battles against the mandies. I'm hoping against hope that the wasps will be a viable option soon, because that camp is just too good to give up.
Our
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| I put my Fisherman's Signboard under my stuffed fish. |
schedule since pairing up for this has been to stop at 7 p.m. Neyla wanted to push on until we hit 29, but I was ready to stop at the regular time. We're helping Dalamar with his artifact armor tomorrow, but we'll have plenty of time before he logs on to burn a ring charge for our level and xp buffer. We'll probably slow things down a bit when we hit 30 and start going back to some of our regular routine, but at least we're closing in on 37. We'll probably be there in another week or so.
I warped back to my moghouse to set up my Fisherman's Signboard. It looks very different from the one Veresko obtained on his bonecrafting mule. For now, it's nestled between my aquariums, in the shadow of The Big One. I'll probably move it later. Unfortunately, it didn't override the Moghancement: Light from all the mannequins.